Thursday, September 2, 2010

New spoilers for Scars of mirrodin

Hey guys. New spoiler alert from mtgsalvation:

Let's start with a nice common. 3 mana 2/2 flying is not a much of a deal. It's a pretty common common card. The 2 life gives it a good edge though. As with all flyers, this will be a high pick in drafts for shure.

Who doesn't like Thought Hemorrhage? Memoricide is an all black Hemorrhage that doesn't deal the damage. Well, with Hemorrhage rotating out, this will be welcomed into the envyronment :D

Sword of body and mind. A green and blue themed artifact. The text isn't very legible, so i'll say whats important. +2+2, protection from green and blue. Whenever the creature deals combat damage to an oponent, put a 2/2 wolf and mill 10. Wow. I mean, even if they manage to get the sword wielder killed, the wolf can always pick up the sword and produce more 2/2! Kick ass equipment!

With the return of poison and whiter (see previous post), R&D had to come up a way to make them even better. Proliferate does the trick. Also, very good with planeswalkers. And in draft, it's kinda removal, and works great if your building up around poison or wither.

Yeah. Kickass, isn't it? Oh wait, that's in...japanese? Chinese? Whatever, someone will correct me in the comment section so let's say it's written in Martian :p here's the english version:

Wurmcoil Engine 6
Artifact Creature - Wurm (MR)

Deathtouch, Likelink

When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.


So...yeah... Do I need to say anything?

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